Skip to main content

Broadcasts

Technical reference for the broadcast messaging system.

Audience Filters​

Each broadcast targets a specific audience using a filter:

Filter TypeDescriptionAdditional Parameter
publicAll athletes and volunteersNone
allAll registered athletesNone
divisionAthletes in a specific divisionDivision ID
volunteersAll registered volunteersNone
volunteer_roleVolunteers with a specific roleRole name

Volunteer Roles​

The following volunteer roles can be targeted:

  • Judge
  • Head Judge
  • Scorekeeper
  • Check-In
  • Medical
  • Emcee
  • Floor Manager
  • Equipment
  • Equipment Team
  • Media
  • Athlete Control
  • Staff
  • General

Delivery​

Broadcasts are delivered through two channels:

  • In-app — appears on the competition's Announcements tab for athletes
  • Email — sent asynchronously via a background queue (optional, enabled by default)

Email Delivery Statuses​

Each recipient's email delivery is tracked individually:

StatusMeaning
queuedWaiting to be sent
sentSuccessfully delivered
failedDelivery failed
skippedEmail disabled or no API key configured

Emails use per-recipient idempotency keys to prevent duplicate delivery on retries. Messages are batched in groups of up to 100 recipients per queue message.

Permissions​

Only competition organizers (team members with organizer permissions) can create and send broadcasts. Public broadcasts are viewable by anyone, while non-public broadcasts are only visible to authenticated recipients targeted by the broadcast.